Image for GPU Pro 3  : advanced rendering techniques

GPU Pro 3 : advanced rendering techniques

Engel, Wolfgang(Edited by)
See all formats and editions

GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike. Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Wessam Bahnassi, and Sebastien St-Laurent have once again brought together a high-quality collection of cutting-edge techniques for advanced GPU programming.

With contributions by more than 50 experts, GPU Pro3: Advanced Rendering Techniques covers battle-tested tips and tricks for creating interesting geometry, realistic shading, real-time global illumination, and high-quality shadows, for optimizing 3D engines, and for taking advantage of the advanced power of the GPGPU. Sample programs and source code are available for download on the book's CRC Press web page.

Read More
Available
£110.50 Save 15.00%
RRP £130.00
Add Line Customisation
Usually dispatched within 2 weeks
Add to List
Product Details
Taylor & Francis Inc
1439887829 / 9781439887820
Hardback
006.66
21/02/2012
United States
English
xv, 391 pages : illustrations (black and white, and colour)
25 cm
"An A.K. Peters book.".