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Mr William

Part of the Golem series
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In this exciting streetwise adventure, a group of children on an inner-city council estate encounter a computer in which the characters of a new game come to life.

These "golems" eventually help the children combat the evil owner of a multinational corporation, who, bent on world domination, is using the game to send subliminal messages.

Look out for the explosive finale to the series in "Golem 5: Alias"...

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Product Details
Walker Books Ltd
1844286177 / 9781844286171
Paperback
843.914
07/03/2005
United Kingdom
English
204 p.
16 cm
general /teenage Learn More
Quiz No: 207879, Points 5.00, Book Level 4.40,
Middle Years - Key Stage 2 Learn More