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Zero Hour

Part of the H.I.V.E. series
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As a final battle with Overlord looms near, the H.I.V.E. heroes are up against an unimaginably dangerous weapon.Bad news for the Higher Institute of Villainous Education, aka H.I.V.E.: Overlord is reborn and has developed the chilling ability to move from body to body, erasing the hosts personalityand ultimately killing them.

Overlord must find Otto, the only host designed to truly contain him, and for that he needs to know the location of H.I.V.E.

He also plans to take control of a secret U.S. Army facility that is home to the Autonomous Weapon Program, a computer-controlled system uniquely vulnerable to Overlords control.

In the face of these threats, Nero is forced to activate Zero Hour, a plan designed to deal with any member of G.L.O.V.Ethe Global League of Villainous Enterpriseswho is on the brink of true global domination.

Nero also knows that Otto must not be allowed to fall into Overlords hands, and a desperate race across the globe begins.

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Product Details
1442413743 / 9781442413740
eBook (EPUB)
20/03/2012
English
304 pages
Copy: 10%; print: 10%
Quiz No: 218259, Points 10.00, Book Level 6.70,
Middle Years - Key Stage 2 Learn More