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Game Mods : Design, Theory and Criticism

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Are games worthy of academic attention? Can they be used effectively in the classroom, in the research laboratory, as an innovative design tool, as a persuasive political weapon?

Game Mods: Design Theory and Criticism aims to answer these and more questions.

It features chapters by authors chosen from around the world, representing fields as diverse as architecture, ethnography, puppetry, cultural studies, music education, interaction design and industrial design.

How can we design, play with and reflect on the contribution of game mods, related tools and techniques, to both game studies and to society as a whole?

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RRP £11.00
Product Details
Lulu.com
1300540613 / 9781300540618
Paperback / softback
371.334
20/12/2012
English
196 pages : illustrations (black and white)
23 cm