Image for Beep to boom: the development of advanced runtime sound systems for games and extended reality

Beep to boom: the development of advanced runtime sound systems for games and extended reality (1st)

Part of the Audio Engineering Society Presents series
See all formats and editions

Drawing on decades of experience, this is a rigorous, comprehensive guide to interactive audio runtime systems.

Packed with practical examples and insights, the book explains each component of these complex geometries of sound.

Using practical, lowest-common-denominator techniques, Goodwin covers soundfield creation across a range of platforms from phones through to VR gaming consoles.

Read More
Special order line: only available to educational & business accounts. Sign In
£185.00
Product Details
Routledge
1351005529 / 9781351005524
eBook (EPUB)
04/02/2019
England
English
288 pages
Copy: 30%; print: 30%
Description based on CIP data; resource not viewed.