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Libraries got game: aligned learning through modern board games

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The high-profile topic of gaming in libraries gets thorough consideration from two educator-librarians, who explain exactly how designer board games-which are worlds apart from games produced strictly for the educational market-can become curricular staples for students of all ages.

Drawing on their experience as game aficionados and developers of a nationally recognized program that brings games to school library media centers, the authors equip colleagues with everything they need to initiate a board game project with * Direct links between board games and curriculum * Suggestions for building a core collection across grade levels * Strategies for program development and implementationFrom promoting the idea to teachers and administrators to aligning specific games to state and national education standards, this book will help you build a strong collection that speaks to enhanced learning and social development and is just plain fun.

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£36.00
Product Details
American Library Association
083899928X / 9780838999288
eBook (EPUB)
01/01/2009
English
134 pages
Copy: 20%; print: 20%
Derived record based on unviewed print version record.