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AI for Games, Third Edition (Third edition)

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AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers.

This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games.

Key FeaturesA comprehensive professional tutorial and reference to implement true AI in gamesIncludes new exercises so readers can test their comprehension and understanding of the concepts and practices presentedRevised and updated to cover new techniques and advances in AIWalks the reader through the entire game AI development process

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£102.00 Save 15.00%
RRP £120.00
Product Details
CRC Press
1138483974 / 9781138483972
Hardback
26/03/2019
United Kingdom
English
xx, 1010 pages : illustrations (black and white)
24 cm
Previous edition: published as Artificial intelligence for games. Burlington: Morgan Kaufmann/Elsevier, 2009.