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Breaking out of the games industry: designing tutorials for video games (1st)

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This text offers a perspective into a phenomenon becoming more and more common: AAA developers 'going indie'.

Written through the personal story of the author finding his way into the AAA games space, only to retreat back to indie games and consulting work and finding a new-old life making games for himself, and finding fulfillment in doing so.

It is both a word of warning to creatives seeking a corporation and a call for disillusioned developers to break free and do something wild, creative, and unexpected.

It is critical of common industry issues such as structural crunch, health issues, work life balance, and more, but is also a personal story of mismatched needs in doing creative work.

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£105.00
Product Details
CRC Press
1351119281 / 9781351119283
eBook (EPUB)
27/03/2019
English
140 pages
Copy: 30%; print: 30%
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