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The Computer Game Design Course : Principles, Practices and Techniques for the Aspiring Game Designer

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This structured course book will introduce readers into the exhilarating world of game design.

Richly illustrated with screengrabs and artwork, step-by-step tutorials present all aspects of designing and developing dynamic computer games.

Including practical exercises and assignments, information on the major software programs and game engines that will render ideas a (virtual) reality, and advice on going pro, this book offers a unique portal to the gaming industry.

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Product Details
Thames & Hudson Ltd
0500286582 / 9780500286586
Paperback / softback
19/03/2007
United Kingdom
English
192 p. : ill. (chiefly col.)
23 cm
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