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MICRONATIONS: Invent Your Own Country and Culture with 25 Projects

Ceceri, KathyThompson, Chad(Illustrated by)
Part of the Build It Yourself series
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For anyone who's ever dreamed of ruling over their own empire, here's your chance!

Micronations are imaginary countries that have a lot of the same things as real ones: laws, customs, history, and their own flags, coins, and postage stamps.

Micronations: Invent Your Own Country and Culture takes readers step-by-step to create their own unique realm, using examples from real nations, micronations, and fictional lands.

What makes a country a country? What symbols and systems define a country and help it function?

Learn about geography and government, technology and the environment, art and culture, and the literary device of "world-building" used in works like The Hobbit and Harry Potter.Activities show readers how to create authentic-looking artifacts and documents such as maps, currency, passports, a declaration of independence, and a constitution.

Kids get to invent their own language, music, games, clothing, food, and holidays to fit their micronation's tradition.

Whether they create a land of time travel where every city exists in a different epoch or an underwater monarchy (motto: Bubbles, bubbles and more bubbles) whose chief export is fish, Micronations: Invent Your Own Country and Culture will engage kids' imagination and teach make-believe rulers how the real world works.

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£10.78
Product Details
Nomad Press
1619302209 / 9781619302204
eBook (EPUB)
12/05/2014
English
128 pages
Copy: 10%; print: 10%